My name’s Mihir Sheth, and I’m the Lead Combat Designer here at Santa Monica Studio. I’m extremely excited to share the top reasons to play God of War's New Game Plus (NG+) mode. This update is our largest one yet, and several of the improvements and features within can be enjoyed in both standard and NG+ playthroughs of the game. We’ve been waiting for you all to see what we have in store!
1) Relive the adventure of Kratos and Atreus, while keeping all of your earned equipment and abilities. Start a new game with all of your armors, talismans, enchantments, Runic Attacks, skills, and yes, even weapons. [NG+ ONLY]
2) NG+ is for everyone! Upon starting a NG+ game, you will be able to select your desired difficulty – no matter which difficulty you picked for your previous playthrough. Enemies will be levelled up accordingly, so choose the amount of challenge which suits you best. [NG+ ONLY]
3) Explore new customization options with more powerful versions of existing armors, talismans and enchantments. Collect ‘Skap Slag’, a new resource used by our blacksmithing duo to craft ‘Perfect’ rarity level gear. [NG+ ONLY]
4) Forge a handful of new armor sets for both Kratos and Atreus, including some with exciting brand new gameplay abilities such as a chest piece, which creates massive explosions whenever Health or Rage stones are stomped on. [NG+ ONLY]
5) Push the boundaries of combat by converting certain talismans and armor sets into enchantments, creating combinations which are not possible in a standard playthrough. [NG+ ONLY]
6) Enemies can now turn elite even on “Give Me a Challenge+” difficulty. Add a new dimension to combat, even if you don’t want the ultimate challenge on “Give Me God of War+”. [NG+ ONLY]
7) Some enemies have new behaviors and attack patterns. Maybe you should see how you hold up against the Valkyries this time around? [NG+ ONLY]
8) Test your skills on timed Realm Tears. Running away won’t help you against Hel-Vikens and Revenants (once you open a rift) anymore. [NG+ ONLY]
9) Receive a brand new shield skin when starting a game on NG+. Unlock an additional one by completing NG+ on “Give Me God of War+” difficulty. [NG+ ONLY]
10) Repeat the New Game Plus experience as much as you’d like by starting another NG+ game from one you’ve just completed. [NG+ ONLY]
11) Engage the story the way you want to. Skip cinematics as you please on both standard and NG+ playthroughs by completing the story at least once. Experience the scenes again to catch secrets you might have missed, or simply jump right back into the action.
12) Switch out your armor pieces as much as you like without worrying. Easily transfer all enchantments from one piece of gear to another in the menu with the push of a button.
13) Many bug fixes and quality of life improvements, such as ensuring that Parry Attacks keep Kratos safe at all times, improving the Wrath of the Frost Ancient Runic Attack, fixing inconsistencies with how enemy attacks can be parried, and much more.
And there you have it. Thanks as always for all of the support and, regardless of whether this will be your first, second or even tenth time playing God of War, we hope you enjoy the adventure!
A Prequel Story
When I was first approached about working on a new God of War comic, a prequel to the forthcoming PS4 game, I was both intrigued and intimidated.
What happens in Midgard, stays in Midgard. Making a video game is difficult. Making a stable game that both pushes the capabilities of the hardware and creates a super immersive, no-camera-cut, epically-sized AAA gaming experience like the one seen in the new God of War, is vastly more difficult.
The Art of the Scene
Our Director of Photography, Dori Arazi, breaks down three pivotal scenes that shaped our game's masterful cinematic style.
Sound of God of War
After adding all man-hours for music, dialog and sound effects, the number we came up to was 48,920 man-hours, which is 23.3 work years! Now hear this from Senior Sound Designer Daniel Birczynski about creating the sounds of God of War.