From incredible vistas, painterly portraits, mesmerizing moments, and hilarious selfies, we're constantly amazed at the creativity expressed with our Photo Mode. It's time to honor the best of the best.
From now until July 6th, we’re opening our first official God of War Photo Mode contest. Submit your most creative and original God of War Photo Mode pics to be entered to win a BEAUTIFUL museum-grade-quality Cook & Becker print of YOUR winning submission, signed by our team. PLUS you’ll also get a copy of Dark Horse’s in-depth “The Art of God of War" book.
Winners from eligible countries worldwide will be selected by our team and announced on July 23.
HOW TO ENTER
Just TWEET your best Photo Mode pics to us @SonySantaMonica + your country's PlayStation Twitter handle including hashtags #GOWPhotoModeContestEntry & #PS4Share in your tweet...OR email us at email@example.com (include which country you're from) by July 6th. View legal rules here.
To help get you started, we've collected some amazing Photo Mode pics for you below! Remember, we're looking for BOTH originality and creativity in your photos - using unique camera angles, filters and character compositions. Get creative, have fun!
We're waiting to see the best of the best, and hey making us laugh isn't a bad idea either. Goodluck!
A Prequel Story
When I was first approached about working on a new God of War comic, a prequel to the forthcoming PS4 game, I was both intrigued and intimidated.
What happens in Midgard, stays in Midgard. Making a video game is difficult. Making a stable game that both pushes the capabilities of the hardware and creates a super immersive, no-camera-cut, epically-sized AAA gaming experience like the one seen in the new God of War, is vastly more difficult.
The Art of the Scene
Our Director of Photography, Dori Arazi, breaks down three pivotal scenes that shaped our game's masterful cinematic style.
Sound of God of War
After adding all man-hours for music, dialog and sound effects, the number we came up to was 48,920 man-hours, which is 23.3 work years! Now hear this from Senior Sound Designer Daniel Birczynski about creating the sounds of God of War.