We combed over 100's of images all over the world and were immensely impressed by your creativity and originality of work we saw, whether it was a quiet, self-reflective moment with Kratos in Midgard to a fierce battle with Atreus in Muspelheim.
We're proud to announce our legendary Photo Mode contest winners below. Check out their gorgeous photos and our team's commentary on each image. Our winners will receive a Cook & Becker museum quality print of their winning shot signed by the team + a Dark Horse Art of God of War book.
A Prequel Story
When I was first approached about working on a new God of War comic, a prequel to the forthcoming PS4 game, I was both intrigued and intimidated.
What happens in Midgard, stays in Midgard. Making a video game is difficult. Making a stable game that both pushes the capabilities of the hardware and creates a super immersive, no-camera-cut, epically-sized AAA gaming experience like the one seen in the new God of War, is vastly more difficult.
The Art of the Scene
Our Director of Photography, Dori Arazi, breaks down three pivotal scenes that shaped our game's masterful cinematic style.
Sound of God of War
After adding all man-hours for music, dialog and sound effects, the number we came up to was 48,920 man-hours, which is 23.3 work years! Now hear this from Senior Sound Designer Daniel Birczynski about creating the sounds of God of War.