Since the launch of God of War and more recently New Game+, we've been in awe of all the amazing playthroughs and reactions from you - specifically, the different combat styles and armor loadouts from Brok & Sindri you're using to strategically dispatch your enemies. If you haven't taken on a Valkyrie yet, you're missing out.
We thought it would be fun to create an infographic to share some of the most popular ways the God of War population is approaching the combat in the game; not to mention seeing how those brave souls, who have been tirelessly battling the Valkyries, are faring against the Queen, Sigrun. Did you also perish 100 times before finally defeating her in Give Me God of War mode?!
Of course, if you haven't experienced it yet, learn more about our New Game+ free update.
A Prequel Story
When I was first approached about working on a new God of War comic, a prequel to the forthcoming PS4 game, I was both intrigued and intimidated.
What happens in Midgard, stays in Midgard. Making a video game is difficult. Making a stable game that both pushes the capabilities of the hardware and creates a super immersive, no-camera-cut, epically-sized AAA gaming experience like the one seen in the new God of War, is vastly more difficult.
The Art of the Scene
Our Director of Photography, Dori Arazi, breaks down three pivotal scenes that shaped our game's masterful cinematic style.
Sound of God of War
After adding all man-hours for music, dialog and sound effects, the number we came up to was 48,920 man-hours, which is 23.3 work years! Now hear this from Senior Sound Designer Daniel Birczynski about creating the sounds of God of War.