People of PlayStation the world over, God of War is launching April 20, 2018!
I would love to write a long blog post here but, apparently, I have a game to get done by 4/20 so I gotta’ get back to work as soon as possible.
First, let me say that this is my favorite release day of my entire career. If I live to be a hundred, I do not think I will be able to top this release day.
This has been a long journey just to reach this point so it is a little bittersweet to think that we are only a few months away from that journey finally coming to an end. While I am sad, I am also excited because it means everyone will get their hands on this crazy adventure we have been crafting for nearly 5 years!
Speaking of trailers. Yeah, I just lost interest finding an elegant way to get here from the last paragraph so I just went for it. That is just how I roll. I really am ecstatic that I can finally show you this beautiful trailer we have been cooking up in the creative kitchens of Santa Monica Studio headquarters. It will give you more insight on why Kratos and Atreus are going on their journey as well as provide a glimpse at some new bits of action.
I love this trailer. After I saw it, I pre-ordered the game.
So, April 20, 2018…mark the date on your calendar people. Clear that schedule, tell your significant other they are wonderful, because that is always a nice thing to do, and then wonder what you will do with all that free time you have now that you don’t need to keep asking me when the release date is.
Thank you everyone for your continued support of our game making addiction. I will do my best to keep sharing information as we head towards launch.
…But wait, there’s more! I’m proud to share our limited Collector Editions and Digital Deluxe Edition whose every component is connected back to the Norse universe and story of our game.
I should first mention, if you pre-order *any edition* (or already did) at a supporting retailer, you’ll acquire these 3 legendary shield skins (which you’ll need internet to access!) for Kratos to bash and defend against all manner of creatures we created in the brutal Norse wilds.
The 9’’ statue was crafted by our team in collaboration with the incredible folks at Gentle Giant. The cloth map is a unique companion to your journey, and an art piece on its own. The Huldra Bros carvings pack as much detail as their personas do in game. Just a few of the highlights, not to mention the digital items as well!
Available in the US and Canada only, this edition includes everything in the Collector’s Edition along with 4 very distinct, rare items directly from the game. You might recognize Atreus’ wooden Horse and Troll carvings from our E3 2016 debut. They complete the collection with the Huldra Bros btw. The Stone Mason Ring is a finely crafted piece of jewelry, whose story we won’t spoil. The talking Mimir Head keychain may be your personal favorite after you interact with him in game. Massive credit to Gentle Giant capturing the exquisite detail of these!
If digital only is king for you, we didn’t forget. Adorn the legendary Death’s Vow Armor Set to increase your strength, and honor the solemn promise that sends Kratos and Atreus on their journey through the Norse wilds of Midgard and beyond. The digital comic book from Dark Horse, Issue #0 starts to unearth the story of Kratos before his quest with Atreus begins. Not to mention both the digital comic and mini art book will come with exclusive creator commentary tracks.
Finally, available to addresses in the US and Canada only, pre-order this Digital Deluxe beauty to get a sweet exclusive shiny limited run God of War physical pin.
A Prequel Story
When I was first approached about working on a new God of War comic, a prequel to the forthcoming PS4 game, I was both intrigued and intimidated.
What happens in Midgard, stays in Midgard. Making a video game is difficult. Making a stable game that both pushes the capabilities of the hardware and creates a super immersive, no-camera-cut, epically-sized AAA gaming experience like the one seen in the new God of War, is vastly more difficult.
The Art of the Scene
Our Director of Photography, Dori Arazi, breaks down three pivotal scenes that shaped our game's masterful cinematic style.
Sound of God of War
After adding all man-hours for music, dialog and sound effects, the number we came up to was 48,920 man-hours, which is 23.3 work years! Now hear this from Senior Sound Designer Daniel Birczynski about creating the sounds of God of War.