Jan. 30, 2018
April 20th, 2018
First, let me say that this is my favorite release day of my entire career. If I live to be a hundred, I do not think I will be able to top this release day. This has been a long journey just to reach this point so it is a little bittersweet to think that we are only a few months away from that journey finally coming to an end.
Sept. 22, 2017
Evolving Our Tech
From new, unflinching dynamic combat to a game camera that never cuts away from start to finish, to the vast world of Norse mythology that we’re establishing, we’d like to share with you some of the key technological highlights that are making this possible.
June 23, 2017
Defining The Norse Direction
This artwork truly became the beacon and lit the path for us. Everything we did - we referred back to this piece.
June 13, 2017
A New Beginning
Change is an essential part of life. In creative development change is often the explosive spark that transforms good enough into truly memorable. Several years ago we at Santa Monica Studio began the journey of creating a new God of War.
June 12, 2017
Scoring God of War
God of War will return for PlayStation 4, and I am honored to score it. The holy grail of videogame composition is creating for the player the feeling of a conductor watching the gameplay and cueing an orchestra to follow in real time.